Physics

Kinematic Equations: How to Pick the Right One, with Examples

The four kinematic equations connect displacement, initial and final velocity, acceleration and time whenever acceleration is constant. Learn the missing-variable trick for choosing one, the sign rule for free fall, and how to solve speed-up-then-brake problems by splitting the motion into phases.

Frequently asked questions

What are the 4 kinematic equations?

They are v = v₀ + at, Δx = v₀t + ½at², v² = v₀² + 2aΔx and Δx = ½(v₀ + v)t. Each links four of the five quantities displacement, initial velocity, final velocity, acceleration and time. They hold only while acceleration is constant. UK courses add a fifth, s = vt − ½at², which leaves out the initial velocity.

How do you know which kinematic equation to use?

List the five variables and fill in the three the problem gives you. Mark the one it asks for. The remaining variable is neither given nor wanted, so choose the equation that does not contain it. That leaves exactly one unknown. For example, if time is never mentioned, use v² = v₀² + 2aΔx.

Is acceleration due to gravity positive or negative?

It depends on the direction you call positive. Gravity always points down, so with up as positive a = −9.8 m/s², and with down as positive a = +9.8 m/s². Pick one direction at the start and keep it for the whole problem. The acceleration stays the same at the top of a throw, even though the velocity there is zero.

What do the SUVAT letters stand for?

SUVAT is the name UK A level courses use for the kinematic equations. S is displacement, U is initial velocity, V is final velocity, A is acceleration and T is time. US textbooks write the same equations with Δx and v₀ in place of s and u, so v = u + at is the same equation as v = v₀ + at.

When can you not use the kinematic equations?

You cannot use them when acceleration changes, for example a falling object with significant air resistance. If the acceleration changes in steps, split the motion into phases and pass the velocity from one phase to the next. If it changes smoothly, you need calculus. For motion in two dimensions, apply the equations to each direction separately.

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